rust

Bounty Raid Bubble

The Bounty Raid Bubble is a competitive raid system used on modded Rust servers. It transforms base raiding into an objective-based PvP event where clans fight for control of a designated “bubble zone.” Instead of simply breaking into a base for loot, attackers must dominate the bubble long enough to claim the defending clan’s bounty.


Overview

A Raid Bubble activates when attackers breach the defender’s base and creates a large spherical zone—known as the raid bubble—centered around the core of the structure. Inside this zone, attackers and defenders battle for control while a progress bar shifts based on the number of players from each side present.

The system rewards active PvP, discourages offline raiding, and integrates directly with a bounty economy in which clans earn or lose bounty value depending on raid outcomes.


Activation

The Raid Bubble triggers when:

Once activated, all participants see a raid interface displaying the progress bar and remaining time.


Bubble Mechanics

Progress Bar

A central feature of the Raid Bubble is the tug-of-war progress bar:

The bubble remains fixed in size and position throughout the raid.

Timer & Checkpoints


Victory Conditions

Attackers Win If:

Defenders Win If:

When the raid ends, the bubble disappears and standard building/looting rules resume.


Bounty System

Clans on these servers carry a bounty value, often earned through events, PvP, or previous successful raids.

This mechanic adds stakes to raiding and creates a meaningful target-selection meta.


PvP & Raid Rules


Purpose & Gameplay Impact

The Bounty Raid Bubble system encourages:

This system is popular on competitive modded servers and is designed to create high-intensity, balanced clan warfare.


Note: Specific server implementations may vary. Check your server's Discord or documentation for exact rules and values.